BrightnessTexturize#
- class augraphy.augmentations.brightnesstexturize.BrightnessTexturize(texturize_range=(0.8, 0.99), deviation=0.08, p=1)[source]#
Bases:
Augmentation
Creates a random noise in the brightness channel to emulate paper textures.
- Parameters:
texturize_range – Pair of floats determining the range from which to sample values for the brightness matrix. Suggested value = <1.
deviation (float, optional) – Additional variation for the uniform sample.
p (float, optional) – The probability that this Augmentation will be applied.
Overview#
The Brightness Texturize augmentation creates a random noise in the brightness channel to emulate paper textures.
Initially, a clean image with single line of text is created.
Code example:
# import libraries
import cv2
import numpy as np
from augraphy import *
# create a clean image with single line of text
image = np.full((500, 1500,3), 250, dtype="uint8")
cv2.putText(
image,
"Lorem ipsum dolor sit amet, consectetur adipiscing elit",
(80, 250),
cv2.FONT_HERSHEY_SIMPLEX,
1.5,
0,
3,
)
cv2.imshow("Input image", image)
Clean image:
Example 1#
In this example, a BrightnessTexturize augmentation instance is initialized and the texturize range is set to high value (0.9, 0.99. The deviation of adjusted texturization is set to 10% (0.1). Code example:
brightness_texturize = BrightnessTexturize(texturize_range=(0.9, 0.99),
deviation=0.1 )
img_brightness_texturize = brightness_texturize(image)
cv2.imshow("brightness_texturize", img_brightness_texturize)
Augmented image: